Tuesday, December 30, 2014

The Blockheads isn't dying, and here's why:

Before reading this post, it might be worth checking out J Lav's 'Is The Blockheads Going To Die?' article.
So, now that we've all calmed down, let's have a look at some of the evidence to prove that The Blockheads is safe. These are taken from David Frampton (MajicDave)'s Twitter page in reverse chronological order (newest to oldest).

The first tweet was posted very recently, most likely in reply to the #savetheblockheads campaign:
Another tweet is from the 24th November, just after Dave started working on the prototype for his new game (He was at the stage of a papercraft icosphere):
The next one isn't specifically about the new game or development ceasing, but it's an interesting thought about how long The Blockheads will be around for:

This one's from way back in February 2014:

Even in January 2014, MajicDave was certain that his game would be a long-term success:


If that's not enough evidence for you, read this tweet from December 3rd 2013:

Since that tweet we've had 1.5, 1.5.1 and 1.6. This may show that Dave has so many ideas for the game he just can't stop making new stuff!

But that's not all. We've scoured through every tweet MajicDave has ever made, through all the dusty shelves and boxes and found this ancient tweet from 11th December 2012, before the game was even released:

If all this evidence isn't enough for you, then I suggest you flee to a tibetan mountain and meditate until 1.7 is released.
oh yeah, there's bacon too!

3 comments:

  1. Nice argument Sam, and I completely agree!

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  2. Anonymous7:07 PM

    That last sentenfe cracked me up. XD

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  3. Dave is thinking about shutting it down again... He is loosing money because of hacked Time Crystals!!

    ReplyDelete